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The Complete Poker Guide

Mon 03 July 2017 The Complete Poker Guide

Learn more about the different poker games available at online casinos and poker rules that apply in the various poker games here. We have compiled the most essential information about the most common and most played poker game versions.

Read through our list of poker terms and learn what the various poker terms mean and when they are used.

Well-known poker game versions like Texas Hold Em, Omaha Hi Low and more, are covered with poker strategy and poker rules that all poker newbies should study closer to get a general grasp of the essentials.

Not sure which hand beats what in poker? Check with our Poker Hand Ranking Overview from the menu below.

If you are you new to the online poker world, you can acquire the basic knowledge you need about poker games, poker strategy and other poker related information here. Select which poker game you want to learn more about and click on the link to the poker game in the menu below. Whenever you feel like you are ready to start playing against others and build some experience of your own, choose a online poker room from our list of recommended poker rooms, and you can start playing poker with real people online.

It's up tp you if you choose to play for free in the "play money" lobbies at first, or if you wish to start playing poker for real money at once. If you wish to play for real money at once, check out our current poker bonus offers, before choosing your poker room. Click on one of the following links to learn more about a specific poker game or playing poker in general: Sign Up for a online poker account at Betsafe & receive your poker bonus cash today! Sign Up to start playing poker at Bet24 & receive your 100% deposit bonus! Players

Up to 10 players can play at the same table. In Texas Hold'em, each player receives two hole cards and the players share five community cards. The player can use any of the seven cards to make the best 5-card combination. In Texas Hold'em a button (the "dealer button") indicates who the dealer is. Dealer button moves (clockwise) after each round of the active players on the table. In Texas Hold'em there are two blinds, the small blind and big blind. The amount a player must pay in blinds indicates when you join a game, for example, if you're sitting at a $ 1 / 2 table the small blind is $ 1 and the big blind is $ 2 The player left of the dealer is the small blind and the player to the left of the small blind is the big blind. The blinds are paid by the two players before any cards are dealt. Players who have put their blinds just need to make up the difference on the last bit (minus its blind) in the first round, but they can also check or raise when it is their bet.

There are three types of Texas Hold'em games, Fixed Limit, No Limit and Pot Limit. The rules below apply for the various games.

Fixed Limit: In each round, you have three options: fold, check or bet. If there is no prior bet in the round, you have the opportunity to bid the same as the big blind. If there is a bet in the round you have the option to check, call or raise to double the bet amount.

No Limit: In each round, you have three options: fold, check or bet. In No Limit you by (bit) / raise as much as you want. You can put all your money at any time and the remaining players have to match your amount or put all their chips to continue this hand. They can also double your bet. Putting all your money in the pot is known as "going all in". The minimum bet in No Limit is the same amount as the big blind if there is no prior company (previously bet) in the round or at least twice prior bet (previously bet).

Pot Limit: In each round, you have three options: fold, check or bet. In Pot Limit is the maximum bet you can set the same as in the pot. This is known as "pot bet. The minimum bet in pot limit is the same amount as the big blind if no prior bets (tildigere bet). If there is a prior bet there are at least twice prior bet that may arise.

In Texas Hold'em, the five best cards to decide who has the best hand. Players can use one or two hole cards (hole cards) in combination with common cards (community cards) to make their best 5-card hand. There are four betting rounds in Texas Hold'em. The first betting round starts when the players receive their cards (hole cards) and the blinds are posted. The second betting round starts after the first three community cards (Community Cards) are handed out too - also called (the flop). The third betting round takes place after the fourth community card is dealt (the turn) and finally the fourth betting round after the fifth community card is dealt (the river). A player can win the pot in any round. If a player bets and no one sees him / her, then no further betting rounds occur in this hand. If two players have identical hands, the pot will be divided equally between the two players. A hand can be decided in three ways: If a player places a bet / raise and all the other players fold, the player will win the pot without needing to show his hand. If all players involved in the pot, are all in, the last community cards and players' hole cards are shown. The winner is the player with the best 5-card hand (the best combination of hole cards and community cards). If no one calls the big blind, the big blind wins the pot. Each player receives four hole cards as well as 5 community cards shared by the players. The player must use two hole cards combined with three community cards to reach the best five card combination. In Omaha High the dealer button indicates who currently is the dealer. The dealerbutton is moved clockwise between the active players for each round. In Omaha High, you have two blinds, the small blind and big blind. The amount a player must pay in blinds is indicated when you join a game, for example, if you're sitting at a $ 1 / 2 table the small blind is $ 1 and the big blind is $ 2. The player left of the dealer is the small blind and the player to the left of the small blind is the big blind. The blinds are paid by the two players before any cards are dealt. Players who have put their blinds just need to make up the difference on the last bit (minus its blind) in the first round, but they can also check or raise when it is their bet. There are two types of Omaha high games, Fixed Limit and Pot Limit. The following betting rules for each game.

Fixed Limit: In each round, you have three options: fold, check or bet. If there is no prior bet in the round, you have the opportunity to bid the same as the big blind. If there is a bet in the round you have the option to check, call or raise to double the bet amount.

Pot Limit: In each round, you have three options: fold, check or bet. In Pot Limit the maximum bet you can set is the same as the amount of the pot. This is known as "pot bet". The minimum bet in pot limit games are the same amount as the big blind if thre are no prior bets. If there is a prior bet you can raise at least twice the prior bet. In Omaha High the best five cards are used to determine who has the best hand. The player must use 2 of the 4 hole cards in combination with three community cards to make the best 5-card combination. There are four betting rounds in Omaha High. The first betting round starts when the players receive their cards (hole cards) and the blinds are put. The second betting round starts after the first three community cards (Community Cards) are handed out too - also called the flop. The third betting round takes place after the fourth community card is dealt (the turn) and finally the fourth betting round after the fifth community card has been dealt (the river). A player can win the pot in any round. If a player bets and no one calls him / her, then no further betting rounds occur in this hand. If two players have identical hands, the pot will be divided equally between the two players.

A hand can be decided in three ways: If a player places a bet / raise and all the other players fold, the player will win the pot without needing to show his hand. If all players involved in the pot, are all in, the last community cards and players' hole cards are shown. The winner is the player with the best 5-card hand (the best combination of hole cards and community cards). If no one calls the big blind, the big blind wins the pot. Each player receives four hole cards and the players share 5 common cards (community cards). The player must use two hole cards in combination with three community cards to make the best 5-card combination. In Omaha High a button (the "dealer button") indicates who the dealer is. The dealer button moves (clockwise) between the active players after each round. In Omaha High, you have two blinds, the small blind and big blind. The amount a player must pay in blinds is indicated when you join a game, for example, if you're sitting at a $ 1 / 2 table the small blind is $ 1 and the big blind is $ 2 The player left of the dealer is the small blind and the player to the left of the small blind is the big blind. The blinds are paid by the two players before any cards are dealt. Players who have placed their blinds just need to make up the difference on the last bet (minus there blind) in the first round, but they can also check or raise when it is their bet. This is how a hand is decided In Omaha HI / LO the five best cards are used to determine who has the best hand. The player must use 2 of the 4 hole cards in combination with three community cards to make the best 5-card combination. There are four betting rounds in Omaha High. The first betting round starts when the players receive their cards (hole cards) and the blinds are laid out. The second bettiing round starts after the first three common cards (Community Cards) are out as well - also called the "flop". The third betting round takes place after the fourth community card is dealt (the turn) and finally the fourth betting round after the fifth community card has been dealt (the river). A player can win the pot in any round. If a player bets and no one calls him / her, then no further betting rounds occur in this round. If two players have identical hands, the pot will be divided equally between the two players. The biggest difference between Omaha HI / LO compared with Omaha High is that if the pot goes to the showdown both the best and worst hand win 50% of the pot each. To qualify a hand as "low" there must be an 8 or lower and the "high" must be 8 or higher. If no player has a hand of 8 or lower, then the winning hand receives 100% of the pot.

A hand can be decided in three ways: If a player places a bet / raise and all the other players fold, the player will win the pot without needing to show his hand. If all players involved in the pot, are all in, the last community cards and players' hole cards are shown. The winner is the player with the best 5-card hand (the best combination of hole cards and community cards). If no one calls the big blind, the big blind wins the pot. Each player is dealt five cards. They can then trade up to 5 cards after the first betting round to get the best possible 5-card combination. In 5 card draw the "dealer button" indicates who the dealer is. The dealer button moves (clockwise) between the active players after each round. In 5 card you have two blinds, the small blind and big blind. The amount a player must pay in blinds is indicated when you join a game, for example, if you're sitting at a $ 1 / 2 table the small blind is $ 1 and the big blind is $ 2 the player left of the dealer is the small blind and the player to the left of the small blind is the big blind. The blinds are paid by the two players before any cards are dealt. Players who have set their blinds just need to make up the difference on the last bet (minus its blind) in the first round, but they can also check or raise when it is their bet. This is how a hand is decided After the blinds have been added each player is dealt five cards face down. In the first betting round, after the bets are made - each player can discard up to five cards (the player does not replace any card if she / he has a strong starting hand). After that starts the second and final betting round. If two or more players remain after the last bet, the hand goes to the showdown. In a 5 card draw showdown the best 5-card hand between each player wins. Each player is dealt 7 hole cards. The best 5-card combination of each player's hole card is used to determine the winning hand. 7-Card Stud is played with antes instead of blinds. Each player must post an ante before the game starts. Each player receives three cards, two dealt face down and one face up. The first cards dealt are your "hole cards" and can not be seen by other players. This is indicated by a gray background. After that there will be three cards face up and one card face down to each remaining player. In 7 card poker the player with the lowest displayed card put a "bring-in bet" that is 2 x the ante. If two players have cards with the same value - the order of the color of the card decides (the lowest is spades. Followed by hearts, diamonds and clubs). After the bring-in is implemented the betting continues (clockwise) constantly until the betting is done. This is how a hand is decided The first betting round takes place after each player is dealt three cards (3rd street), the first two are face down and the third is shown.

The second betting round begins when each player has received his fourth card (4th street), the card is shown.

The third betting round starts when the players receive their fifth card (5th Street), the card is shown.

The fourth betting round starts when the players receive the sixth card (6th street), the card is shown.

The fifth betting round starts when the players got their seventh card (7th street), the card is dealt face down. Notes: A player who has shown a pair on 4th street can bet or raise twice the normal fixed limit amount. Notes: If there are not enough cards in the deck on the 7th street then a community card is dealt face up. All remaining players can use this card in his hand. A hand is decided using the best 5 hole cards from each player's hand. Kicker is used to determine a winning hand. If two players have the same hand, the pot is split 50/50. Tournaments are poker games where the player buys in for a specific amount. Then all buy-ins are added to the prize pool that is split between the winners. The house takes a fee to host the tournament. Before the tournament starts the players will be notified in the tournament lobby about how many players who have signed up, what the total prize pool is and how the prize ladder for each placement is. To get on the prize list / get cash prizes is known as being "in the money" or "ITM". All the usual poker games can be played in tournament form. There are usually 10 seats per table in tournaments, but variations occur - so there can also be 5, 6 or 8 seats at the tables. In tournaments, all players start with the same number of chips. In normal case, the value of chips is 1000, 1500 or 2000. The tournament is played until a player has won all the chips. In tournaments the blinds usually start at 25 for the small blind and 50 for the big blind. Blinds increase regularly in a specific time frame, so that the tournament is completed within a reasonable period of time. This is known as blind structure. A normal blind structure is based on 15-minute intervals. Normally, the value of the blinds are doubled at the new time interval. For example, the big blind will be 50 at the start, for the first time interval 100, after the second 200 and so on. In tournaments with many participants, it is often also antes taken from each player after a certain number of blind levels. This is done to up the tempo even more. The payment structure can be set in many ways, for example, winner-takes-all or top 10 prizes. Yet there is a standard prize structure applicable to most tournaments so if nothing else is specified, usually the following applies: 30% of the starting field is prize money. 15% of the total prize pool goes to the winner (number 1) - while the rest of the money goes to the remainder of the winners (number two gets more than number 3 that gets more than the number 4 in so on in a declining prize scale). If a player is sitting out or is timed out, then his / her hand will be automatically discarded. Blinds will be put in the pot and lost unless the player can react in time. A player can get back to normal status by clicking on the "I'm back" button, no extra ante or blind is required to get back in the tournament. If a player is "sitting out, the players' chips will be put in the pot whenever it is his turn to post blinds - until his or her last chips are put into the pot - then the player is considered as" all in " . The hand goes to showdown when and if the player that is "sitting out" loses, he or she is knocked out - if the player wins, chips are put in at each blind again - until he / she is "all in" once again. To be knocked out while you are "away" is known as being "blinded out" There are many different tournaments, under each type is explained with their differences from the standard format. A multi-table tournament is a tournament that starts at a specified time. A multi-table tournament may have a limited or indefinite number of participants who will attend. When a multi-table tournament starts, each player is assigned a seat / specific seat at a table. As players are knocked out, players are moved between the tables to get the right conditions. This continues until there are 10 players left. The remaining players will then move to the final table (if it is an 8 seater, it continues until there are 8 players and if it is a 6 seater it continues until there are 6 players, etc.). Finally, it heads up between the two last players and a winner is decided. A freeroll is a typical multi-table tournament that is free to join and the same general rules apply to this as regular tournaments. Sometimes a freeroll can have a deeper payout structure than normal tournaments and in some cases, as much as 50% of the contestants receive cash prizes. A sit-and-go is a tournament that starts when all seats are filled. Usually a sit and go single-table tournament has up to 10 seats per tournament. Heads-up tournaments are played between two players. It is played until one player has all the chips and the player receives 100% of the prize pool. A satellite is a qualifying tournament for a major tournament. Normally the winner receives no cash prizes in such tournaments; Instead they win a seat in a major online or live tournament. A satellite can have a guaranteed number of seats to the next tournament or a cut of the players. For example, a seat for each tenth participant. Thunder tournaments are faster and more action-packed standard tournaments. Players have only 12 seconds to make there choice when it is their turn and blind levels increase every six minutes. In the tournament lobby these tournaments have a lightning (thunder bolt) mark next to it. Headhunter tournaments are tournaments where the player gets a bounty for each player he or she knock out. In these tournaments 50% of the prize pot go to the regular prize pool and the other 50% goes to the bounty prizes. Each time a player knocks out another player, then he or she gets 75% of the other player's value - the remaining 25% is added to the winning player's head. So every time a player knocks out another player, then he / she becomes more valuable. If two players have the same hand when they knock out a player, then the player with the most chips gets the head. To pretend that one is a weak / bad players to get some action at the table. When a player bets all his chips. The hand will go to the showdown and the player loses all his chips if he has the winning hand. A forced "bet" for everyone at the table. Ante apply In 7 card stud games and more tournaments. When a player gets a hand other than what was intended. For example, to get a runner-runner flush, straight or three of a kind. Losing a hand that was a big favorite, or losing a very good hand to an even better hand. For example, to lose four kings against the four aces. The total amount of money a player uses to play poker with. To bid to win a hand-raise the pot. The first forced bet made by the player two notches to the left of the dealer. The big blind is considered a live bet. Executable in 7 card stud for the player with the lowest displayed card. A reward for knocking out players in a tournament. Last player outside the money in a tournament. Losing all your money on a table or on your account. The amount you must pay to join a cash game called buy-in. In tournaments it is often a fixed amount that is required to get your chips. To match a bet or raise in a betting round. A passive player who calls a lot and never bet or raise offer itself. Will normally select the "call" all the way to the showdown. Can be used in a betting round, when no prior bet has been made. The next player has the same opportunity if no bet is made. If you're the last player in one hand as the next betting round starts or if you are last in the final betting round, then it will be the showdown. To check at the start of a betting round and then raise when another player bets. This normally indicates a very strong hand. Talking about your hand while you're in the middle game with a goal to mislead your (e) opponents. 50-50 chance between two players in an "all in" situation to win the hand. Cards that are dealt "face up" and that can be used by all players at the table. Hole cards that are "connected" such as 3-4 or J-Q. A table with many aggressive and fearless players. One handed pull that comes up against an even better dealt draw. For example, J9-saving flush draw against K10-saving flush draw. Even if the flush comes, then the player will lose.

A hand that requires a specific card to becoming a winning hand. The first three community cards dealt in Omaha and Texas Hold'em. Also known as Third Street. Five cards of the same type (spades, diamonds, clubs or hearts). The weakest player at the table. Throwing his hand and not put more money in the pot. A forced bet in the first round of betting 7 card stud. Four cards of the same hash value (four 7s, four aces, etc.). A tournament that is free to join, but the player can still win real money. A full house is a 5-card combination with three cards of the same numerical value and a pair. Players who are slow and slowly and methodically build their bankroll. If two players have the same pair at showdown, then determined the hand of the player who has the best second hole card. When a player is all in a game, so is the player in the battle to win the main pot "- his bet plus all matching bet in the betting round. All amounts or bet on his / her will be all in hand in a side pot that the other remaining players can win. To throw your hole cards without showing them to your opponents. This can be done when you win an uncalled hand or when you see a winning hand in the showdown. The best possible hand at any time in hand. The total number of possibilities a player has to make a winning hand. Is the player with the dealer button. This is considered the best position - when you're sitting right at the end of the betting round. Cards that are higher than the current community cards (community cards). One pair that is higher than the current community cards (community cards). Two cards with the same number value. For example, save 10 hearts and 10 Pocket Pair Hole cards are pairs. To put in blinds at a pot. If a player does not do his "post" when it's his turn, he will not participate in the hand. The total amount of money that has been put in by players throughout the hand. A strategic analysis of the amount needed to make a "bet" with the various combinations of having the best hand (odds to win). Four cards of the same rank number. Low community cards that are unlikely to have any bearing on the outcome of the hand. People who observe the game and talking to players or other "Rail Birds" on the game. A bit bigger than the last bet. Percentage taken from a cash game the house for hosting the game. In tournaments it is a set fee taken from each player starting tournaments, often 10% of the buy-in. To read / see through another's player's style of play and thus have an advantage. A tournament rule that makes it possible to buy again even if you have lost all their chips at any given time. The fifth and final community card dealt in Omaha and Texas Hold'em. Also known as Fifth Street. A poker hand contains a straight flush, A-10 of the same suit (spades, diamonds, clubs or hearts). To win a hand by getting favorable cards on both the turn and river. To conceal the strength of his hand by little raise or just "call" and thereby get their opponents to put more money into the pot. Winning both the best (high) and worst (law) hand Omaha Hi / Lo game. The strongest and most feared player at the table. A tournament format where players face each other in parallel in a 10 player tournament and the winner of the duels that are juxtaposed in a new 10-player tournament. This continues until a winner is crowned. Showdown When the betting round is complete and the winning hand shown. If a player is all in and there are 2 or more left in the pot, so will their remaining / higher bid placed in a side pot to be won by players who still actively participates in the pot. The amount that the person to the left of the dealer button must be put in before the cards are dealt. The total value of chips each player at a table. To start a hand of cards of matching color, such as hearts, spades, clubs or diamonds. Five cards in numerical order. For example, 5, 6, 7, 8 and 9 Five card straight in the same color. For example, 5, 6, 7, 8 and 9 of hearts. Each deck has four suites / colors (clubs, diamonds, spades and hearts) with 13 cards each out. Same as connectors, but also in the same color. Nice hand to play with when many are committed to the pot. An indication of a player on an opponent's hand by providing information or betting patterns. Three cards of same rank number. Playing the whole coconut for a bad beat or a losing streak. The best couple that are possible when using a hole cards and community cards. For example, the A9 hole cards and a flop showing 9-4-5. Is getting a player to put in a huge amount of chips when you have the strongest hand. The fourth community card in Omaha and Texas Hold'em also known as Fourth Street. First position to the left of the blinds. This is the first player to do something in the betting rounds. Ranking of Poker Hands - What poker hands beat what? This is the best poker hand. Contents is: A, K, Q, J and 10 of the same color. Five cards in straight numerical order and the same color. Eg. 8, 7, 6, 5, 4 of clubs. Four cards of the same number.

If multiple players have the same card, the kicker card determines the winner. This poker hand is a five-card combination of three of a kind and a pair. For example 10-10-10-9-9. It is the three-card combination that determines who has the best house. For example, a hand of 9-9-9-2-2 beats 2-2-2-A-A. A 5-card combination with all cards of the same color. If more than one player has a flush then the highest card determines who wins the hand. For example, the A-J-9-5-4 of spades beats A-J-8-6-4 of hearts as the third highest card in spades is higher than in the hearts variant. If it is also equal the second-highest card determines the winner, etc. A 5-card combination with all numbers in the sequence. The highest, then the second highest, then the third highest card determines if more players have straight. Aces can be used for both top and bottom. For example: A-K-Q-J-10 and 5-4-3-2-A. Three cards of same rank. If two or more players have three of a kind, the kicker determines who wins the round. For example: If a player has 8-8-8-AQ and another player have 8-8-8-KQ, then player number one wins. One pair is a combination of two cards consisting of the same rank. If you have two pairs you have two pairs of two different numbers denominations. If they all are the same rank, you have four of a kind that is more worth. If two players have two pair, the one with the highest pair wins. IF they have two identical pairs the kicker decides. One pair is a combination of two cards with the same rank. If two players have one pair the highest pair wins, if it still is a draw the kicker card determines the winner. If no player has any of the previous mentioned combinations the round is settled by the "high card". An example of this is as follows: A-J-10-9-5 beats a hand with K-J-10-9-5, because A is the highest card when player number 2 has K as its highest.

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